File field reference

Descriptions for the existing File settings. Select a question mark beside a field to also see its current source value.

Identifier

This is the name the particle emitter is referred to as. Should have a namespace.

Local Position

When enabled and the effect is attached to an entity, the particles will simulate in entity space

Local Rotation

When enabled and the effect is attached to an entity, the particle rotation will simulate in entity space. Only works if local position is enabled too.

Local Velocity

When enabled, the emitter's velocity will be added to the initial particle velocity.

Material

Material to use for the particles

Texture

Path to the texture, starting from the texture pack. Example: textures/particle/snowflake

Format version

The particle JSON format_version value. Changing this field writes the selected source version; it does not upgrade the preview engine.

Custom material

Enter the material identifier used by basic_render_parameters.material. The Custom material card opens the existing material editor.