File field reference
Descriptions for the existing File settings. Select a question mark beside a field to also see its current source value.
Identifier
This is the name the particle emitter is referred to as. Should have a namespace.
Local Position
When enabled and the effect is attached to an entity, the particles will simulate in entity space
Local Rotation
When enabled and the effect is attached to an entity, the particle rotation will simulate in entity space. Only works if local position is enabled too.
Local Velocity
When enabled, the emitter's velocity will be added to the initial particle velocity.
Material
Material to use for the particles
Texture
Path to the texture, starting from the texture pack. Example: textures/particle/snowflake
Format version
The particle JSON format_version value. Changing this field writes the selected source version; it does not upgrade the preview engine.
Custom material
Enter the material identifier used by basic_render_parameters.material. The Custom material card opens the existing material editor.